Mar 05, 2006, 03:36 AM // 03:36
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#2
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Spirit shackles doesn't give you energy, it makes the enemies lose it. Guilt with recovery is nice energy management, don't lose that.
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Mar 05, 2006, 06:48 AM // 06:48
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#3
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Replace Spirit Shackles with Spirit of Failure and spam it on rangers and warriors.
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Mar 06, 2006, 05:38 AM // 05:38
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#4
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Think the mantra still needs a recharge time slash, energy cost slash, and duration bonus to be usable in high end pvp.
Also Guilt/Shame need their recharges cut in half, if not in thirds.
But this is all just imo.
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Mar 06, 2006, 04:55 PM // 16:55
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#5
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Mantra of Recovery's energy cost HAS been cut down, it's 10 instead of 15.
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Mar 07, 2006, 12:38 AM // 00:38
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#6
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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I mean from 10 to 5.
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Mar 07, 2006, 01:39 AM // 01:39
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#7
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Make it's recharge to 20 seconds instead.
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Mar 07, 2006, 06:00 AM // 06:00
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#8
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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And lower energy cost, and increase duration.
Make this skill so powerful that a mesmer would be STUPID not to bring it ^_~; then maybe we can get some PvE action.
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Mar 07, 2006, 06:07 AM // 06:07
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#9
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Might as well turn it into a signet for no energy cost.
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Mar 07, 2006, 07:06 AM // 07:06
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#10
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Perfectly Elocuted
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That cast's in 1/4 second and recharges instantly.
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Mar 07, 2006, 12:15 PM // 12:15
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#11
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Screw that, make it a passive effect on full FoW armor. And also give it +10% natural resist.
I love this skill, it shines nicely in interrupt builds + with empathy. Problem is it needs energy management, and I love my ineptitude too much
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Mar 07, 2006, 04:17 PM // 16:17
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#12
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Banned
Join Date: Sep 2005
Location: /B/Chan
Guild: Looking for one
Profession: W/
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Power drain?
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Mar 08, 2006, 01:13 AM // 01:13
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#13
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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Quote:
Originally Posted by Avarre
Screw that, make it a passive effect on full FoW armor. And also give it +10% natural resist.
I love this skill, it shines nicely in interrupt builds + with empathy. Problem is it needs energy management, and I love my ineptitude too much
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Just a little over powered, but hell there are so few pve mesmer I don't think anyone would even notice.
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Mar 08, 2006, 09:52 AM // 09:52
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#14
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Murder In China
Power drain?
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Kinda like CoF more... since I play Illu/Dom in PvE. You can basically consider MoR doubling energy cost... pDrain would barely cover it. Double-speed guilt is pretty awesome, though.
Quote:
Originally Posted by Eaimirth Etaivella
Just a little over powered, but hell there are so few pve mesmer I don't think anyone would even notice.
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Chimera of Intensity should be a mesmer-castable spell.
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Mar 08, 2006, 02:49 PM // 14:49
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#15
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Hell, you should be able to cap Chimera of Intensity from the Lich .
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Mar 09, 2006, 01:12 AM // 01:12
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#16
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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I made a build similar to this.
Mantra of Recovery
Diversion
Guilt
Shame
Backfire
Wastrel's Worry
Drain Enchantment
Rez Signet
I might just swap Backfire for Empathy however, just to be mean and all.
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Mar 10, 2006, 04:24 AM // 04:24
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#17
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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But personally I still think this skill needs serious buffs
Reduce cost from 10->5
Increase duration so it can stay up near continuously
I mean it IS a stance, it IS mesmer primary only, it IS the only skill linked to this attribute, this IS one of the worse attributes (compared to expertise, divine favor), it will give mesmers a very powerful tool to use in PvE. While in PvP it will not be used at much due to the high # of other stances that will prove more useful (distortion, mantra of persistence, as warriors will bring critical blow to counter)
I seriously think it would not make it that overpowered, just a very good skill.
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Mar 10, 2006, 04:31 AM // 04:31
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#18
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Desert Nomad
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
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While we're at it we can restore Conjure Phantasm to its original stats and have the world respect mesmers once more.
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Mar 10, 2006, 04:45 AM // 04:45
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#19
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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And while we're at it, we can make Power Spike deal 10^X damage instead.
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Mar 10, 2006, 06:19 AM // 06:19
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#20
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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I think spamming it at 5 recharge would be enough.
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